So I ended up writing a whole tangent about how I construct, Trying Human, these days. SORRY. I hope you can find the answer to your question in these ramblings.
- More
staging shots. Â These are long shots of the characters, where they
are in their environment, and in relation to each other. Â I try to
have at least one staging shot within a panel or two of a scene
starting up. Â Even if Iâve been to that location a million times
*cough*Roseâs apartment*cough*, I still want the reader to know
where everyone is.
- Less
talking heads. Â This is a little unavoidable in comic largely driven
by dialogue and drama, but I try to not just have yo-yo-ing back and
forth between headshots of the characters. Â Thereâs a lot of this
in the old pages so a way Iâve gotten around it is by combining
panels of characters talking or completely cutting out shots and
having the âmissingâ characterâs dialogue come from off panel.
I also add in their names so we know whoâs talking to who i.e.,
âLongus, thanks for letting me come overâ as opposed to âThanks
for letting me come over.â Â Itâs a quick and dirty way to let the
reader know who said what if theyâre off panel.
- Show
all hands, feet, heads, and props (if theyâre in the shot at
allâŠ)  This is kind of related the last point.  I try to move
everyoneâs hands and arms up into the panels. Â Or lower their
heads. Â I used to cut off a lot of body parts or just not have them
moving their limbs at all. Â I mean, with the Greys, I still donât
move them but thatâs a part of their species. Â I think it makes
them seem more creepy as well if all the other characters are talking
and gesticulating and theyâre just standing around.
- Donât
completely desaturate your colors. Â I donât know what I was
thinking but when I originally shaded TH, I did so with grey for
like⊠everything.  I feel like I must have seen something somewhere
and thought it was a good idea, which is weird because a lot of my
non-TH art from the time didnât suffer from this. lol  ANYWAY,
frequently Iâm reusing old backgrounds on the redone pages and all
Iâve done is knock the saturation way up. Â They look brand new! :D
- More
beta-ing/spot blacking. ÂIâm not sure what this is called in English butSpot blacking; Thanks @randumbdaze! In manga, the large swathes of flat black both in the background and on
the characters is called beta. Â Thereâs a lot more of that in TH.
Waaay more black. Â LOVE THE BLACK. Â On comic pages that are just
pencils this is usually marked with an âXâ. Â If youâve ever
been to my streams, youâll see me marking my betas before filling
them in later. They just make the comic look more⊠Finished or fuller or complete. I canât really explain it, you just have to take my word for it. In TH this is most noticeable on the inside of sleeves, collars, under characters chins, in side of mouths and on the bodiesâ and in the eyes of the Greys. I also have black from the comic gutters (the area between frames) encroach into the scenes to help give the pages rhythm and break up the staging.
- Less
non-western style comic book sound effects.
In Japanese comics, itâs really common to see sound effects like,
âPoke!â, âGrab!â, âSmiles!â (ă€ă,
ăăŁă,
ăăŻăăŻ,
respectively.)
Thatâs
because they have actual onomatopoeia
for a lot of that stuff. Â We donât and it can come off as
awkward in English unless
youâre going for a really particular style to your comic.
I used to use it as a crutch
to get around actually drawing stuff out of my comfort zone, I think.
This was like 10 years ago so bear with me. Â I take out SFX that
arenât actual sounds and just try to draw my actions better. Â Also,
TH doesnât really feel like a manga in visual presentation so I
canât really get away with those kind of sound effects. Worse comes to worse, you can always add a piece of dialogue like âDonât grab me like that!â to help the reader understand what is going on.
- Less
sexy when sexy doesnât need to be there.  Iâm a piece of shit and draw everyone in too sexy of poses. Mostly the ladies because I have a prooooblem. ;A; Iâm trying to avoid that these days unless it calls for it. Weirdly, less is more. When I try to avoid drawing them sexy, I think they look more attractive. Iâm a fickle boop.Here are some good comic making resources:
- Comic Book FX (The Comic Book Sound Effect Database) –Â http://www.comicbookfx.com/Â Find some dank sounds.
- Blambot Comic Fonts & Lettering –Â http://www.blambot.com/Â Check out their articles; theyâre really helpful for creating a groundwork.
- DesignDoll – http://terawell.net/terawell/ Step aside, PoseManiacs, DesignDoll is here to stay. The free version doesnât let you save, but if you just want to throw together some poses for reference, this is a great program for that.
- SketchUp –Â https://www.sketchup.com/Â Awesome for modeling props and sets.
- Sculptris –Â http://pixologic.com/sculptris/Â A free organic modeling tool; great for modeling your characterâs heads for reference.