Untitled

luvpie1997:

Can you believe I’m just now reading the famous Portal fanfic Blue Sky?! Me neither. It’s huge and wildly popular—for a good reason, too. It’s the length of a short book, and I haven’t even finished it yet. I’m on chapter 8, so don’t say anything!

Since the moment I read it, I knew I had to draw Wheatley with the hair clip little Ellie gave him that she put on him like a tie clip. And it had a turtle on it. I mean I was just like thrashing around it was so cute. And he loved it too—Kept smiling at it.

Can’t wait to read more, expect more fanart!

Also waffleguppies you are the bomb dot com okay ily

Super cute.

Varying Your Body Types

dredsina:

By me, Sara D. (Heh.)

I think it’s very important for artists to vary the types of bodies they draw! Not only does it add visual interest and diversity, but different body types can enhance your characters! (Plus it’s more realistic; when was the last time you walked down the street and everyone had the same body type?) I know I have a hard time drawing different bodies, especially with men, so I’m making this tutorial to teach myself as well (I’ve heard the best way to cement learning something is to teach someone else).

So! Bodies! I’m going to use women for this tutorial because I feel they have more variety in their bodies. One of the most obvious ways bodies differ is in their amount of fat.

image

image

image

image

[Click here for full size]

On average, people store fat mostly in core areas like the bust, the waist, and the hips. It is important to remember that people gain and lose weight differently, and this is true no matter how fat or skinny one gets. However, these are common places people store fat:

image

The face and neck can be immediate indicators as to how much fat the rest of the body has; when someone loses or gains weight, it’s initially obvious in the face. This is possibly because the eye is (usually) drawn first to the face.

In addition to differences in the amount of body fat, bodies vary vastly in their proportions. The two main ways they differ is skeletally and in fat distribution. The hip to shoulder ratio is skeletal, and someone with wider shoulders might look more powerful or masculine, and someone with wider hips might look more grounded or feminine.

image

The torso to legs ratio is also a skeletal ratio. Someone with long legs in comparison with their torso might look taller than someone of the same height with a long torso, and they might also look skinnier.

image

(I say as I finally get some visual variety all up in here.)

Because the hips are also one of the places with the most weight gain in women, large hips can also be a matter of fat distribution. The three main places where the fat ratio really matters is in the bust, the waist and the hips (making up the core of the body).

While men usually carry weight in the belly area, the fat distribution can really vary with women. Some women carry more weight in the bust, some in the belly, and some in the hips/thighs. Some women carry more weight in two areas, like the bust and the hips, the bust and the belly, or the belly and the hips. Some women show no obvious bias to any area and carry weight equally.

image

[Click here for full size]

Taking into account skeletal ratios, fat distribution patterns, a vast human weight range, muscle tone and age, there are endless permutations of body types. It would be a shame if you used only one!

Oh, and that first image looks really interesting as a gif.

image

Untitled

Home Movies 3.04: Improving Your Life Through Improv

In which a background kid bears a striking resemblance to Ryan Estrada.  Could he know people who worked for Soup2Nuts?

CRAZIER THINGS HAVE HAPPENED.

Untitled

danipat:

Learning anatomy drawing is important. Period. Whatever you plan to draw and however you plan to draw it you need to have an idea of what it actually looks like, practice in realism, before you plan to move on to creative interpretation.

Here are examples of all different kinds of athletic body types to illustrate the importance of knowing what sort of “built” look you will need to go for when drawing and designing a character. Not all fit is the same fit and it is so hard to find adequate variety when looking for references. These were linked by a talented comic artist Nina Matsumoto. Here site can be found here http://ninamatsumoto.wordpress.com/

A good sampling of her art can be found here http://spacecoyote.deviantart.com/

Untitled

petitfourthought:

I think I’m a latecomer to this fandom.

I just finished Blue Sky a few weeks ago. I’ve read anything else quite like it quite like it.

I wanted to illustrate this moment from chapter 14, which is one of my abosolute favoruites

“Carefully, deliberately, she reached up and spread her palm gently against the dark square. There was a single, tiny sound from the hidden speaker as her fingers made contact, a choked little noise that could easily have been mistaken for a crackle of static, a faint hitch in the elevator’s humming motor.”

Whenever I’m stuck for art, I’ve been defaulting to some blue sky. It’s really good practice whenever I want to draw facial expressions!

Nice work!

Untitled

makinaro:

Strip Search Episode 7 SPOILER!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Sometimes they don’t even know they’ve been eliminated. Great episode all around and amazing how close it was. You put up a brave fight, friend.

#dead