- Day 1: Climate & Variety
- Day 2: Physical Planet
- Day 3: Mood & Setting
- Day 4: Cataclysms
- Day 5: The Map
- Day 6: Races
- Day 7: Recent History
- Day 8: Econ & Politics
- Day 9: Language
- Day 10: Mood & Culture
- Day 11: Focus In
- Day 12: What If
- Day 13: Plot Hooks
- Day 14: Education
- Day 15: Resources
- Day 16: Limits of Spec
- Day 17: Mood II
- Day 18: Spec & Society
- Day 19: Character
- Day 20: Plot Hooks
- Day 21: Flora & Fauna
- Day 22: Geography
- Day 23: Culture II
- Day 24: Mood III
- Day 25: Sky
- Day 26: Anti-What If
- Day 27: Plot Hooks
- Day 28: Left Out
- Day 29: Character II
- Day 30: Last Day
- Burnout Bonus